Sand Saga Insider: April 2025
Welcome back to Sand Saga Insider! I almost forgot this time – but here we are! Last month, we reached an exciting milestone: 100 supporters! I'm really grateful for that. Now, let's continue with the recap.
April Additions
- Game: Introduced Sign
- Web: Workshop – added support for mods
- Web: Added more alternative domains (see /account)
- Game: Introduced Colorizer (Machinery)
- Web: Introduced new announcement system and RSS feeds
- Web: On mobile devices, the navbar is now collapsible
- Web: Added 'now playing' live statistics, which shows the number of players in the previous minute
- Modding: Themes have been replaced with a more powerful JSON Scenarios
* Minor bug fixes and tweaks are not listed
New Game Content
I tried to pick some new features for the game that people would appreciate and that would also be easier for me to implement – and I think it worked out.
I saw many attempts on the Workshop to create various hand-made signs, and they usually didn't turn out very well. That inspired me to add the Sign.
The newly added Colorizer could also bring a fresh element to your factories.
Modding
Mods can now be published to the Workshop just like snapshots. However, they must pass a review before others can play them.
I also generalized Themes, they're now called JSON Scenarios.
The idea behind this is to make it possible to easily “configure” mods, for example something like the Cheese Game, without needing to write any code.
We're not quite there yet, but the possibilities are growing step by step.
I'll be adding examples over time.
You can also use the same configuration format when developing Scripted Scenarios – it might be a more comfortable alternative to calling the API directly.
Alternative Domains
I wrote an article where I summarized the issue of blocking.
Conclusion
You might be interested to know that I'm currently working on Humans. See you next month!
Discussion
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